Clash Royale (2024-Present)
Mooncolony hired me first in 2024 and I've been a part of many of their 2.5D cinematics ever since. I started by doing character animation but over recent gigs I've focused more on 2D FX and Comp work.
Season of the Witch
Probably my favorite cinematic I've worked on so far at Mooncolony, a cinematic to tell the origin story of an icon character from Clash Royale: the Witch. See more details about the making of this project here.
I worked primarily on character animation on this project for 3 of the shots but here's a closer look at one of the more technical character interactions as well as some wind FX work:
Full team Credits:
Animation Team: Gordon Howie, Mathieu Lafay, Alan MacEachern, Bobby Donald
Music: Cezar Brandão (arrangements and music production), Jorge Mutarelli and Cezar Brandão (Lyrics and additional voices), Charly Coombes (main voice and additional voices), Cezar Brandão and Vitor Motter (sound design), Ganso Music and Blood Audio (Studio), Dani Monaco (executive production)
Artists: Daniele Santandrea, Mattia Rangoni, Florent Mounier, Kate Lischina, Lekso Tiger, Zhongyi Zeng, Rafael De Guzman, Mingzhi Liang
Lead Artist: Alexandre Leoni
Art Direction: Joris Dewolf
Director: Dave Ferguson, André Forni (Supercell), Fredrik Herneoja (Supercell)
Project Management: Meghan Hamilton, Katie Millar, Amy Paterson
Animation Team: Gordon Howie, Mathieu Lafay, Alan MacEachern, Bobby Donald
Music: Cezar Brandão (arrangements and music production), Jorge Mutarelli and Cezar Brandão (Lyrics and additional voices), Charly Coombes (main voice and additional voices), Cezar Brandão and Vitor Motter (sound design), Ganso Music and Blood Audio (Studio), Dani Monaco (executive production)
Artists: Daniele Santandrea, Mattia Rangoni, Florent Mounier, Kate Lischina, Lekso Tiger, Zhongyi Zeng, Rafael De Guzman, Mingzhi Liang
Lead Artist: Alexandre Leoni
Art Direction: Joris Dewolf
Director: Dave Ferguson, André Forni (Supercell), Fredrik Herneoja (Supercell)
Project Management: Meghan Hamilton, Katie Millar, Amy Paterson
BERSERKER
Another origin story of an icon character from Clash Royale: the Berserker. See more details about the making of this project here.
For this scene I did all 2D FX, the character animation for the Berserker (the small one with red hair) and the flags in the background
A setup I made for animating flags - done in After Effects